HDR 101 using Photomatix Pro - Page
2 - by Honez
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The
'Generate HDR - Options' screen asks a couple of questions
about what you want to do with the images.
The first question asks whether the software should
try to align the images due to camera movement. I
always select this option to minimize any differences
as much as possible.
There always seems to be some kind of movement, regardless
of how careful I am, which becomes exaggerated across
the multiple images.
The ghosting artifacts question relates to movement
within the context of the images. People in the scene
invariably move over the sequence of three shots and
can be a real pain in the posterior.
Background movement covers ripples in water, leaves,
waterfalls, clouds, etc. From my experience the software
seems to do a pretty good job with these, but obviously,
minimizing movement in the first place gives the best
result. I quite like the ethereal look this gives
running water ghosting across three images.
I tend to not worry too much about the white balance
option here as I like to sort this out in Photoshop
right at the end. |
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Anyway, after hitting OK, the images
are processed into a single 32 bit HDR image. How
long this takes depends entirely on how much processor
power you're packing. Once the software has done its
thing, the true HDR image is displayed on the screen.
It doesn't look too impressive here, because standard
displays don't have the ability to view the same range
of tones as the true HDR image.
From what I've read, there are specialist displays
that cost an arm and a leg, so unless you've got a
few spare limbs, there's nothing to see here and only
two things to do. You can save the HDR image as a
baseline before you tone map it, or you can tone map
it straight away. Tone mapping is a highfalutin'
name for processing the image into something the average
monitor can handle. I generally don't save it because
it's easy enough to get back to the same point, so
I just dive right into tone mapping, which is when
the all fun starts. |
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Step 4
Now this is more like it. You can start to see what
all this extra work was for. Using the default settings,
I can immediately see the sky is going to come up
a treat and the shiny paintwork of the traction engine
boiler looks a lot more like I remember. This was
what drew me to take this photo in the first place,
so I was very disappointed with how my original “standard”
photo turned out. I'm sure a more talented photographer
could have taken a vastly improved photo in the first
place, but I can see the tone mapped image is going
to give me something that looks far better than my
original.
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| I quite like the image the default settings
gave me, but I never can leave things as they are. All
those sliders and buttons are just begging to be played
with.
The first slider is 'Strength' which controls the
overall contrast strength in the image. I thought
it needed a little bit of a boost. 'Color Saturation'
is self explanatory. The 'Light Smoothing' radio buttons
smooth the variations in contrast I just boosted.
I think they should rename these because, to me, they
don't control the smoothness of the light, they control
the overall freakiness of the image. Generally the
lower the light smoothing, the more of a drug-induced
Salvador Dali painting it becomes. At the high end
of the range things are a lot more natural and photo-realistic.
For this image, I'll go middle of the road Harry Potter-ish
rather than full-on Tim Burton.
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